Mission

Autonomous testing infrastructure
for interactive worlds

ManaMind is a London-based AI company building vision-driven agents that automate quality assurance in video games.

Origin Story

Why we started ManaMind

The Love

We grew up with games. Over time, they evolved into vast, complex worlds, but the way they were tested stayed the same.

The Problem

QA teams work long hours under tight deadlines. Problems still slip through, not from lack of skill, but because the scale of modern games has outpaced traditional testing.

The Spark

We started ManaMind because there had to be a better way, one where testing moves as fast as the games themselves.

The Purpose

Build systems that understand games the way players do. Let human testers focus on the creative, high-judgment work that machines can't replace.

These experiences shaped the principles that guide how we design and build ManaMind today.
Our Philosophy

These beliefs guide how we design and build ManaMind.

The ideas that shape how we think about testing, automation, and the future of games.

01

Automation should elevate human testers, not replace them

Great games are shaped by human judgment - intuition, taste, and empathy for players. We build autonomous systems to handle scale and repetition, so human teams can focus on the creative and high-impact parts of quality assurance.

CREATIVE WORKELEVATESCALE & SPEED
02

Games require a different kind of testing

03

General intelligence over per-project tooling

The Team

The people behind ManaMind

Founded 2025HQ London

Vision

Where we're heading

ManaMind is built in stages, each expanding the environments our agents can understand and operate in.

Now

Autonomous game testing

Next

General software testing (apps, ERPs, websites)

Long Term

Robotics

The same core systems extend from game worlds to real-world machines